tag:blogger.com,1999:blog-52329039368817885302024-03-13T04:41:49.433-07:00Open Sorcery GamesAbigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.comBlogger66125tag:blogger.com,1999:blog-5232903936881788530.post-36427014669589418062022-03-29T10:08:00.005-07:002022-03-29T10:08:58.383-07:00Learning From Mistakes<p>I've hit a wall with Kitten Hospital. But I learned from it!</p><p>So it turns out the game wants to be two different games: a hospital administration sim, but also a very specific investigative diagnostic game. These two desires do not hang together very smoothly in its current form.</p><p>I also spent a lot of time polishing and implementing its current form. I'm trying out developing in mediums other that Twine. This means I've learned a heck of a lot about how to implement the game in exactly this way, to discover this way doesn't quite work.</p><p>What I should have done is quick and dirty implement the core gameplay loop in Twine as a prototype! I was dazzled by new possibilities, like the potential of having a game based on visuals, and focused too much on that. </p><p>An important lesson! And now I'm unsure how to proceed with KH, so I'm going to work on other things while that percolates.</p><p>I'm picking at "That Terrible Brightness" again. I ALSO made the implement-pretty-visuals-before-checking-core-gameplay mistake with that one, but less dramatically, and the gameplay is simpler and a more familiar manage-your-resources-to-solve-puzzles sort of deal. That's my usual fare, so I think it may work out.</p><p>I've been playing with promotional ideas. I always intended to do more advertising once Sea++ was out, since now the financial return for attracting new players is significantly higher with three games for them to enjoy. I can't do conventional game advertising since the games are already out and they've always been a bit weird for that anyway. I tried promoting on TikTok for a while, which was fun, but making videos was exhausting.</p><p>I'm thinking of writing fan fiction for media that's similar in feel to Open Sorcery. I've always enjoyed writing fan fiction, people who read it are up for reading text on the computer, and it feels natural at the end of a good story to say: "Did you like this? Go to my website any maybe enjoy more of my writing!" Also I recently played Transistor and got super inspired so I'm already in the habit of composition.</p><p>Freelancing continues to keep me afloat while I work on all this. I'm very, very lucky. </p>Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-75538920679707471732022-01-13T11:56:00.001-08:002022-01-13T11:56:07.277-08:00Kitten Hospital<p>Hey guys. I haven't written about game design in a while, so here's some pictures of the game I'm working on.</p><p>Kitten Hospital now has nine days of gameplay implemented, including station upgrades, chonky cats, epidemics, and more.</p><p>I'm not entirely sure what I want to do with it. I find promoting myself exhausting, and it's a more conventional game than I've made before, so I'm going to see if any studios with similar styles of games would like to buy it or be my publisher.</p><p>(I'm still working on That Terrible Brightness, but it's a sometimes treat. I get overwhelmed when I do more than one game at a time.) </p><p></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEguUfRbe4c88ih-9PC1puvPtDchiH1B1nnplX1bypZO9e9yJ5PSbEoNrxMvOxeGNQEOxI3wRoCHBJafTbO7_kmMfmdjmW47QiFCS7nIk6V-eChyzVg0IAjZ-4ItMO7ZmrRo01MzZ9TSojxNmEtJIeP6geHdv_o6fysXES73HC6TelLb9GAfsOR9SshR=s1604" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1410" data-original-width="1604" height="281" src="https://blogger.googleusercontent.com/img/a/AVvXsEguUfRbe4c88ih-9PC1puvPtDchiH1B1nnplX1bypZO9e9yJ5PSbEoNrxMvOxeGNQEOxI3wRoCHBJafTbO7_kmMfmdjmW47QiFCS7nIk6V-eChyzVg0IAjZ-4ItMO7ZmrRo01MzZ9TSojxNmEtJIeP6geHdv_o6fysXES73HC6TelLb9GAfsOR9SshR=s320" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEjRJNpSQQNY_CXbFRRN4druDDsrhLkfzYv3g7R0fuW7G4kqAHENE6We0QkEb2hyzUkDEgbux6RRio4ubVn-3I0HfFaqagdkQv3gtlIdxaXxpRkkk0AEHzYIabetiUSt1KEgjgs-i_JqF3UHsdrwtSRx4hxQCsC8dVQgAJoc8cvku0T8i0DkrTqWZEgd=s2560" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1412" data-original-width="2560" height="177" src="https://blogger.googleusercontent.com/img/a/AVvXsEjRJNpSQQNY_CXbFRRN4druDDsrhLkfzYv3g7R0fuW7G4kqAHENE6We0QkEb2hyzUkDEgbux6RRio4ubVn-3I0HfFaqagdkQv3gtlIdxaXxpRkkk0AEHzYIabetiUSt1KEgjgs-i_JqF3UHsdrwtSRx4hxQCsC8dVQgAJoc8cvku0T8i0DkrTqWZEgd=s320" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/a/AVvXsEiRJ9q-uyKyYA1HptbU09h8Fb01j6J1IAZ6cekSz3yYSWeALz85vBCyeYQNPcAP77m8vKwH1dWOqwilyeICXFoXqPkmVv2H53lk5Wx-QKkIhfB8XU-yC4AdN6d6pUdCOd-7tkih86YfNwS9uRh5a4lwZNflQIDYDGoBaQ9KYPc1ZkzC9XE7h_KVYHMf=s2560" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1417" data-original-width="2560" height="177" src="https://blogger.googleusercontent.com/img/a/AVvXsEiRJ9q-uyKyYA1HptbU09h8Fb01j6J1IAZ6cekSz3yYSWeALz85vBCyeYQNPcAP77m8vKwH1dWOqwilyeICXFoXqPkmVv2H53lk5Wx-QKkIhfB8XU-yC4AdN6d6pUdCOd-7tkih86YfNwS9uRh5a4lwZNflQIDYDGoBaQ9KYPc1ZkzC9XE7h_KVYHMf=s320" width="320" /></a></div><br /><div class="separator" style="clear: both; text-align: center;"><br /></div><br /><br /><p></p>Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-69560157457947767532021-01-25T10:22:00.001-08:002021-01-25T10:22:23.890-08:00SEA++ OUT NOW<div class="separator" style="clear: both; text-align: center;"><a href="https://store.steampowered.com/app/737050/Open_Sorcery_Sea/" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1152" data-original-width="2048" src="https://1.bp.blogspot.com/-XylkKWYKtaU/YA8MLKEQUPI/AAAAAAAAC7A/lyS2Q3W6ty81YsOc69t3SXF6sWVyIfPBACLcBGAsYHQ/s320/logo.jpg" width="320" /></a></div><p>There is an ocean beneath our world.</p><p>You can sail it on currents of emotion. Worlds hang in it like bubbles: ephemeral as thought or indelible as memory.</p><p>You wake up at the bottom of this ocean.</p><p>Your shattered memories dot the sand around you.</p><p>Reclaim and compile your magic or drown in a sea of dreams.</p><p><a href="https://store.steampowered.com/app/737050/Open_Sorcery_Sea/">PLAY NOW</a></p>Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-77009255265426133582020-12-14T10:13:00.002-08:002020-12-14T10:13:43.179-08:00SEA++ EARLY ACCESS<p><a href="https://store.steampowered.com/app/737050/Open_Sorcery_Sea/">Open Sorcery: Sea++</a> is going to enter Early Access on Steam on:</p><p><b>Jan 05, 2021 @ 12:00pm EST</b></p><p>I anticipate the game will be playable, but quite buggy.</p><p>----</p><p>Barring disaster, <a href="https://store.steampowered.com/app/737050/Open_Sorcery_Sea/">Open Sorcery: Sea++</a> will release formally on Steam on:</p><p><b>Jan 25, 2021 @ 12:00pm EST</b></p><p>----</p><p>I'd love a lot of testers to make sure the game is solid for the formal release. To express my gratitude: anyone who plays the game and gives me feedback between the 5th and the 25th will get their name in the credits as a tester.</p><p>People who go above and beyond will get a special OS-themed title.</p>Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com1tag:blogger.com,1999:blog-5232903936881788530.post-40347952693219473452020-11-03T11:21:00.003-08:002020-11-03T11:21:53.721-08:00Game Done Also Vote<p> I officially have a full game that you can play through from start to finish.</p><p>It is FULL OF BUGS.</p><p>But it is playable.</p><p>Also: Vote.</p><p>Also also: Defund the Police</p>Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-86549190821432412242020-05-31T11:16:00.001-07:002020-06-08T12:56:28.142-07:00Open Sorcery EventsEDIT: So for obvious reasons, Steam is rescheduling its festival for next week.<br />
<br />
In accordance with that, I'm rescheduling the AMA and Live Stream.<br />
<br />
Sorry for the short notice--I've been pretty busy with current events. I'll be posting new events shortly.<br />
<br />
Also: Black Lives Matter.<br />
<br />
----<br />
<br />
Open Sorcery AMA<br />
Tue, June 16, 2020 3:00 PM EST<br />
<a href="https://discord.gg/kHgtwqe">Open Sorcery Discord Server</a><br />
<br />
Ask me questions about Magic and Technology!<br />
<br />
----<br />
<br />
Open Sorcery Live-Stream<br />
Sat, June 20, 2020 6:00 PM EST<br />
<a href="https://www.twitch.tv/northhouse?fbclid=IwAR1Afx_j_MMTDgkN4A84Qr_sq1UZLmBXPBGXLH3sPa6uHaETEXUgOdPEm08">Northhouse Twitch Channel</a><br />
<br />
Northhouse will be playing the new demo of Sea++. They are a regular Streamer and came up with the name "Open Sorcery."<br />
<br />
Abigail (the developer) will be also be on the Stream to provide commentary and banter.Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-67724172165495545702020-05-06T09:48:00.003-07:002020-05-06T09:48:48.895-07:00Steam Game Festival DemoIn a month I'm releasing a demo of Sea++!<br />
<br />
It's part of the <a href="https://store.steampowered.com/sale/gamefestival">Steam Game Festival</a>.<br />
<br />
I may also be running other tiny events!<br />
<br />
--<br />
<br />
Also much progress:<br />
<br />
I finished two more areas--one mysterious and elaborate one, and one teeny tiny one.Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com1tag:blogger.com,1999:blog-5232903936881788530.post-1424107548448861612020-03-24T09:06:00.001-07:002020-03-24T09:06:11.029-07:00Social Distancing SaleYou can now get Open Sorcery for free on itch.o.<br />
<br />
<a href="https://itch.io/s/29098/social-distancing-sale">Open Sorcery on itch.o</a><br />
<br />
You can get it for 87% off on Steam.<br />
<br />
<a href="https://store.steampowered.com/app/585180/Open_Sorcery/">Open Sorcery on Steam</a><br />
<br />
(That's the biggest discount Steam would let me put in.)<br />
<br />
Play games. Be safe.Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-33508701807441508292020-03-06T10:28:00.001-08:002020-03-06T10:28:57.372-08:00Release Date: Winter 2021I finished another area in Sea++.<br />
<br />
I think I've gotten over the middle hump of the project and the end is in sight.<br />
<br />
I feel comfortable setting a release date again, so here it is:<br />
<br />
Winter 2021<br />
<br />
I'm aiming for after the Christmas rush in the quiet months of January and February.<br />
<br />
(Not that I really need to worry about market trends. I'm so tiny.)<br />
<br />
I'm going to start simultaneously working on promotion.<br />
<br />
...<br />
<br />
BLEAH<br />
<br />
Oh well. Gotta do it. Want people to see my art.<br />
<br />
Does anyone know any influencers who like to talk about text-based games?Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com7tag:blogger.com,1999:blog-5232903936881788530.post-70779952454105826442020-01-29T12:36:00.003-08:002020-01-29T12:37:12.556-08:00Fiddler's Green and PicturesI just finished Fiddler's Green, where you can teach violin-squirrels to sabotage a magical fraking operation.<br />
<br />
I hit a slump working on Sea++ and focused on another project for a while, and that refreshed me and now I'm back at it.<br />
<br />
I only have two more big areas to finish, and four to five small ones. And after that we start editing, debugging, and promoting which is its own project all by itself.<br />
<br />
Fish has been steadily making art for the areas I've been producing. Attached is some of their lightest and darkest stuff.<br />
<br />
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<a href="https://1.bp.blogspot.com/-VsjF2N-fLTs/XjHrpG3OIlI/AAAAAAAACqU/DAzOWDXff6QS5XkjNuXPUKh65rdyJgOkwCEwYBhgL/s1600/Screen%2BShot%2B2020-01-12%2Bat%2B3.28.44%2BPM.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="874" data-original-width="1600" height="217" src="https://1.bp.blogspot.com/-VsjF2N-fLTs/XjHrpG3OIlI/AAAAAAAACqU/DAzOWDXff6QS5XkjNuXPUKh65rdyJgOkwCEwYBhgL/s400/Screen%2BShot%2B2020-01-12%2Bat%2B3.28.44%2BPM.png" width="400" /></a></div>
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<a href="https://1.bp.blogspot.com/-Y9M1CXnMfUc/XjHrpb7-Q-I/AAAAAAAACqY/wNXoNhSGoOgmfWpMjwmrmX0dYc6rPy_5ACEwYBhgL/s1600/Screen%2BShot%2B2020-01-12%2Bat%2B3.30.02%2BPM.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="879" data-original-width="1600" height="218" src="https://1.bp.blogspot.com/-Y9M1CXnMfUc/XjHrpb7-Q-I/AAAAAAAACqY/wNXoNhSGoOgmfWpMjwmrmX0dYc6rPy_5ACEwYBhgL/s400/Screen%2BShot%2B2020-01-12%2Bat%2B3.30.02%2BPM.png" width="400" /></a></div>
<br />Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-50253932513580326162019-10-10T11:56:00.000-07:002019-10-10T11:56:27.232-07:00Princess Majestic QuestHere's the project that has been paying my bills for about a year now!<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://play.google.com/store/apps/details?id=com.gameloft.android.ANMP.GloftDPMF&fbclid=IwAR2JU1nd9Ycm5jY3gHsqvjwKfZoTzHpM1QuacC_EykOhPPEERy6y_wnhSoI"><img border="0" data-original-height="249" data-original-width="476" height="206" src="https://1.bp.blogspot.com/-UTLF563Jerg/XZ9-Vpu8B_I/AAAAAAAACnM/vsS32PHHIa0jD5yjZWZNuHjHAvF1qOG4gCLcBGAsYHQ/s400/safe_image.jpeg" width="400" /></a></div>
<br />
<br />
It's a <a href="https://play.google.com/store/apps/details?id=com.gameloft.android.ANMP.GloftDPMF&fbclid=IwAR2JU1nd9Ycm5jY3gHsqvjwKfZoTzHpM1QuacC_EykOhPPEERy6y_wnhSoI">match-3 phone game featuring the Disney princesses</a>.<br />
<br />
The premise is that there was a storm of magical gemstones that ravaged their kingdoms, and the princesses need to deal with the fallout, restoring and ultimately improving a lot of iconic locations.<br />
<br />
I was hired by a gentleman named Vincent who found Open Sorcery by searching for "female protagonist" on Steam.<br />
<br />
I've been working with a team from the Ukraine, who are thoughtful, creative, and good at pretending to be vampires.<br />
<br />
--<br />
<br />
The writing in this is different from my regular stuff--you'll find it to be tamer and briefer. That's the nature of the beast (and sometimes the nature of the Beast) when working within someone else's IP in a game where narrative sections must be short.<br />
<br />
It's been wonderful training in cutting out all but the most important parts of a scene, and I think I'm getting progressively better at it.<br />
<br />
It's been REALLY great training in working with editors and taking and giving constructive feedback!<br />
<br />
The project is by no means done--they want to make more worlds with more princesses.<br />
<br />
Which is lovely, because it means I have steady but flexible work that leaves me open to also work on Sea++. :)Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-51990459470128482862019-09-06T10:51:00.001-07:002019-09-06T10:51:37.683-07:00BEL/S and Pyreworm and the FlowerPlease appreciate with me this beautiful piece of fan art of BEL/S giving Pyreworm a marigold flower.<br />
<br />
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<a href="https://1.bp.blogspot.com/-SgqcxYc4QDA/XXKcjP2sxQI/AAAAAAAACkc/NlqHLCy4ikogtfnhD6SS9Jh_SnQAS_29wCLcBGAs/s1600/70318990_1182738901931897_6072397141597224960_n.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="480" data-original-width="590" height="260" src="https://1.bp.blogspot.com/-SgqcxYc4QDA/XXKcjP2sxQI/AAAAAAAACkc/NlqHLCy4ikogtfnhD6SS9Jh_SnQAS_29wCLcBGAs/s320/70318990_1182738901931897_6072397141597224960_n.jpg" width="320" /></a></div>
<br />
<br />
Pyreworm looks so aptly like she's not sure what to do with it and BEL/S slightly more advanced emotional intelligence and crush is apparent in her eyes.<br />
<br />
And, I didn't notice this at first, but Pyreworm's speech bubble is multiple forward slashes, which is a common symbol in programming used for comments--portions of code that aren't compiled. She's programmatically speechless.<br />
<br />
(dances with delight)<br />
<br />
This lovely thing was created by @seasaltspectre on instagram!Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-31490156654212022172019-07-10T13:47:00.002-07:002019-07-10T13:47:29.618-07:00Detroit: Become NothingStill working on Fairyland in Sea++!<br />
<br />
In the meantime, I made a much smaller fan game for Detroit: Become Human, one of my favorite fish-saving and housework simulators of 2018.<br />
<br />
As a fan game obviously it's free, and it's also one of the most complicated bits of programming I've ever made.<br />
<br />
If you've played Detroit, you may enjoy it.<br />
<br />
Content warning: Nihilism, Potential Major Character Death, Forgetting Hank<br />
<br />
Here's a link:<br />
<a href="http://abigailcorfman.com/games/nothing/chapter2.html">Detroit: Become Nothing</a>Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-86703651913167568852018-12-17T11:02:00.001-08:002018-12-17T11:02:22.910-08:00Open Sorcery: Jingle BEL/SA game about technology, magic, and presents.<br />
<br />
It's been one year since the events of Open Sorcery and BEL/S is experiencing her first holiday season as a sapient AI.<br />
<br />
Barter with disgruntled elves.<br />
<br />
Incinerate deadly holiday cards.<br />
<br />
Protect your network.<br />
<br />
Dream.<br />
<br />
And get presents for all your friends.<br />
<br />
Jingle BEL/S is <a href="https://store.steampowered.com/app/694390/Open_Sorcery_Jingle_BELS/">available as DLC for the original game on Steam.</a>Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com1tag:blogger.com,1999:blog-5232903936881788530.post-91003493931574702752018-12-11T09:46:00.001-08:002018-12-11T09:46:36.080-08:00Jingle BEL/S Release Date: December 15thI'm releasing Jingle BEL/S on the 15th, this Saturday.<br />
<br />
I just put out a minor update to Open Sorcery in anticipation of releasing Jingle BEL/S.<br />
<br />
More save slots.<br />
<br />
Also, updated the backend, so maybe that will help with the Windows 7 problems?<br />
<br />
Finger crossed.Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com2tag:blogger.com,1999:blog-5232903936881788530.post-16393854107676040752018-12-08T12:55:00.002-08:002018-12-08T12:55:46.104-08:00Release Dates Are HardHOLY MOSES but my life has been a bit of nonsense lately.<br />
<br />
Okay. I'm married. I moved to another state. I have steady freelance work to support myself. And I finished Jingle BEL/S.<br />
<br />
I'm so close to having a stable life again, I can taste it.<br />
<br />
I am trying to figure out when to release Jingle BEL/S.<br />
<br />
Thematically it should be December, but that's so soon and all the big boys are doing their things and I'd get buried in the Steam store. And I made it as an apology for not making the April release of Sea++, so maybe April? But I don't know if I can bear to sit on it that long.<br />
<br />
I'm bad at marketing guys. I'm supposed to have been promoting it for a year at this point. Oh well. I'll decide soon.<br />
<br />
Here's a list of all the achievements currently in game to give you a sense of it:<br />
<br />
----<br />
<br />
Jingle BEL/S Achievements<br />
<br />
Smashing Christmas Cheer<br />
Learn about Marley and Grinchy.<br />
<br />
Baruch Atah Adonai<br />
Light the menorah every night.<br />
<br />
I Am Here To Revive<br />
Save all the spirits from the Hollow.<br />
<br />
We Are Here To Protect<br />
Fully protect your network from the Hollow.<br />
<br />
<br />
<br />
Mini Me<br />
Revive the Angel of Death with a gift that it decides to keep.<br />
<br />
Cuddle Puddle<br />
Give everyone a hug for Christmas.<br />
<br />
Good Presents<br />
Give everyone good or better presents.<br />
<br />
Perfect Presents<br />
Give everyone their best present.<br />
<br />
Gilding the Lily<br />
Make someone's perfect present EVEN BETTER.<br />
Hint: Show the pocket watch to Macabe.<br />
<br />
Foreshadowing Unlocked<br />
Give everyone their best present and reach Dreaming 100.<br />
<br />
<br />
Dreamed of Decker<br />
Complete Decker's dream.<br />
<br />
Dreamed of Janet<br />
Complete Janet's dream.<br />
<br />
Dreamed of Sarah<br />
Complete Sarah's dream.<br />
<br />
Dreamed of Pyreworm<br />
Complete Pyreworm's dream.<br />
<br />
The Best Dream<br />
Complete Mrs. Best's dream.<br />
<br />
Hotmail<br />
Mail yourself something from a dream.<br />
<br />
Binary Evocator Leery of Stairs<br />
Make it to the Cafeteria in Sarah's dream.<br />
<br />
Irritate Smokey<br />
Encounter and upset Smokey the Bear in Pyreworm's dream.<br />
<br />
i have no mouth and i'm actually pretty chill about it<br />
Build yourself without a mouth in Decker's dream.<br />
<br />
Open The Closet<br />
Find Janet's father in her dream.<br />
<br />
Sweet Dreams<br />
Get help with your nightmares.<br />
<br />
Expert Dreamer<br />
Reached 100 Dreaming.Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com1tag:blogger.com,1999:blog-5232903936881788530.post-61135058419263748912018-10-11T10:08:00.001-07:002018-10-11T10:08:14.753-07:00Almost Done!I am almost done with the first draft of Jingle Bells.<br />
<br />
I finished all the nights. Now I'm polishing and adding achievements.<br />
<br />
Things I did today:<br />
<br />
Let you visit embittered elves to trade Sapphic Poetry for Sapphic Porn<br />
Added Janet visiting Mrs. Best.<br />
Implemented a piece of dawn.<br />
Put a frame around a photo.<br />
<br />
In life news: wedding is done. Getting ready to move!Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-38003851441102799262018-08-21T09:06:00.002-07:002018-08-21T09:07:22.383-07:00EMERGENT New Player DriveI'm doing a new player drive in my weird, experimental online tactical LARP called EMERGENT.<br />
<br />
The intro will be a new-player focused event on August 22nd, starting at 8PM EST/5PM PST.<br />
<br />
<a href="https://discordapp.com/invite/ErfEU2u">Happens here</a><br />
<br />
You don't need to have signed up for the game--you can just drop into Discord and play. :)Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-70189875244962132472018-07-18T16:46:00.002-07:002018-07-18T16:46:28.748-07:00Four WallsWork continues apace on Jingle BEL/S.<br />
<br />
(Despite the interference of buying a house, planning a wedding, and working a pretty intense freelance position.)<br />
<br />
Night three and three dreams are done.<br />
<br />
The dreams are a WAY bigger deal in this game.<br />
<br />
----<br />
<br />
Fun thing I'm doing!<br />
<br />
It's called FOUR WALLS.<br />
<br />
It's a LARP set in an Escape the Room.<br />
<br />
I'm not making it--my friends Josh and Shoshana are making it.<br />
<br />
But I AM running their remote-play option.<br />
<br />
So if you'd like to wrestle with a kaleidoscope of eldritch horror over Discord for a couple of hours, consider signing up for Remote Play!<br />
<br />
(Alternatively, if you're in the NYC area, you can come in person! My understanding is it's gonna be like Sleep No More but with more plot and interaction.)<br />
<br />
<a href="https://bit.ly/2zS9IzN">Four Walls Website</a>Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-61065653517863468272018-06-25T14:15:00.002-07:002018-06-25T14:15:42.357-07:00Super Gay Techno Fire LesbiansSo in Jingle BEL/S, I briefly considered opening the option for romance between BEL/S and Pyreworm.<br />
<br />
I changed my mind, since they're technically about one year old and neither of them really expressed interest in it.<br />
<br />
But this exchange came out of it, and it made me happy:<br />
<br />
----<br />
<br />
BEL/S: Most of the literature I have reviewed implies one of us should be male.<br />
<br />
Decker: No.<br />
<br />
Janet: Don't worry about that.<br />
<br />
Decker: You're fine.<br />
<br />
Janet: If you feel like girls, you should both stay girls.<br />
<br />
Decker: Yeah.<br />
<br />
Janet: Be super gay techno fire lesbians.<br />
<br />
Decker: Yes.Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com2tag:blogger.com,1999:blog-5232903936881788530.post-91591205363723749932018-05-30T13:40:00.002-07:002018-05-30T13:40:19.325-07:00First DayFinished the first day of Jingle BEL/S.<br />
<br />
It's really lovely to come back to old friends and continue their stories.<br />
<br />
The game is shaping up to be simpler than OS on a macro level, which is the intent, but also kind of annoys me, since I really LIKED the branching narrative/puzzle structure of OS.<br />
<br />
BEL/S has been around for a while at this point and isn't developing as dramatically that she incorporates different elements and spikes in power on a day-to-day basis. So there aren't different paths based on how she develops.<br />
<br />
There are a few different paths developing based on simple decision making.<br />
<br />
And, of course, what presents she finds.Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-88797430638255120122018-05-16T14:24:00.002-07:002018-05-16T14:24:06.494-07:00Open Sorcery DLCJust finished putting the final polish on Sea++ before putting it to sleep for a little while.<br />
<br />
Now working on some original Open Sorcery DLC.<br />
<br />
It's gonna be called:<br />
<br />
<b>Jingle BEL/S</b><br />
<br />
BEL/S has been aware for a year, and is about to experience her first holiday season.<br />
<br />
It's a game about magic, technology, and presents.Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-21916338893883969612018-04-30T13:50:00.002-07:002018-05-16T14:23:47.496-07:00Contract WorkSo I have very good but slightly inconvenient news!<br />
<br />
I have been hired to do contract work as a narrative designer!<br />
<br />
It's for an exciting project that I can say absolutely nothing about.<br />
<br />
This is good for me because it means I'm getting consistently paid for doing remote, creative work. Which is the best.<br />
<br />
This is long-term good for Open Sorcery, because it makes it increasingly unlikely that I will have to go back to a distracting 9-5.<br />
<br />
This is short-term HIGHLY INCONVENIENT for Open Sorcery, as it means I now have three major projects competing for my attention.<br />
<br />
(Open Sorcery: Sea++, EMERGENT, and Mystery Contract Work, for those keeping score)<br />
<br />
----<br />
<br />
I'm probably going to have to push back the release of Sea++ again because of the added workload.<br />
<br />
But I feel bad about doing that, so what I'll probably do is create some DLC for the original Open Sorcery and release it when I WOULD HAVE released Sea++.<br />
<br />
So there will be some sort of new content for the OS universe in April 2019.<br />
<br />
And I will try to get better about the planning fallacy.Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-68789934098074602402018-03-26T12:06:00.001-07:002018-03-26T12:06:49.548-07:00GeisthomeWorking on Geisthome in Sea++!<br />
<br />
It's pretty elaborate, since it's one of the main areas you have to go through, and the last area before you rise from the Deep Web to the Web, and emotionally important to the main character.<br />
<br />
I've implemented an AI for a troll whose house you have to go through to reclaim one of your memories. You can deal with him by avoiding him, poisoning him, or convincing him to be a pescatarian.<br />
<br />
I've just about finished that and am moving on to sea-monster fishing and a Dark Reef of coral and monsters you can collect to do alchemy.Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0tag:blogger.com,1999:blog-5232903936881788530.post-13533850166502530702018-01-23T15:19:00.001-08:002018-01-23T15:19:11.324-08:00UpkeepThis month was mostly catch up and clean up work in the Deep Web.<br />
<br />
I did a number of interesting things:<br />
<br />
- Implemented a puzzle for fixing a neon sign.<br />
- Implemented a puzzle for luring a shy fairy child out from under a table.<br />
- Bug-checked an area called Awash in Gibbering Madness.<br />
- Implemented assembling a Prophesy of Light.<br />
- Fixed various problems with helping the Lost Colony of Roanoke settle on the ocean floor.<br />
- Implemented how to murder people.<br />
- Implemented adopting an octopus.Abigailhttp://www.blogger.com/profile/13395585734352558755noreply@blogger.com0