Tuesday, June 27, 2017

EMERGENT

Here are some screenshots of the new game I'm developing with Josh Harrison.

It's gonna be a subscription based ARG (Alternate Reality Game) where you defend the world against an invasive force of demon aliens by roleplaying online, doing mini-LARPs, completing twine games, moving units on a gameboard that spans the nation, and picking up litter in your local parks.

We're scheduled to start testing the system in September.

We're pretty hype.




Tuesday, June 13, 2017

Miss Opal's Clockwork Heart

No new Open Sorcery update today.

Working on other things for a couple of weeks.

But here's something else with my writing.

I wrote the first story in the collection: Miss Opal's Clockwork Heart.

It is a story about losing your heart and how girls can be engineers.

Tuesday, June 6, 2017

Quick Break

The first large area in Sea++ is finished and with my alpha testers.

Here are some of the things they have said to me.

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"I mean, I fixed the gardener, and took the memory, getting 1 life, which I used to heal the octopus."

"Someday I'll hate myself enough to solve 1000 crosswords to save the selkie that I accidentally made hate me via calling them out on their bitterness."

"I want you to know I am having an actual moral dilemma here on whether or not to kill this asshole."

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I love my alpha testers.

I am taking a short break from working on Sea++ to write an articles, do a little freelance work, and work on a project I'm making with Josh Harrison.

It's called EMERGENT and we'll put out more details when it's closer to being complete.