Finished the first day of Jingle BEL/S.
It's really lovely to come back to old friends and continue their stories.
The game is shaping up to be simpler than OS on a macro level, which is the intent, but also kind of annoys me, since I really LIKED the branching narrative/puzzle structure of OS.
BEL/S has been around for a while at this point and isn't developing as dramatically that she incorporates different elements and spikes in power on a day-to-day basis. So there aren't different paths based on how she develops.
There are a few different paths developing based on simple decision making.
And, of course, what presents she finds.
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