Tuesday, June 13, 2017

Miss Opal's Clockwork Heart

No new Open Sorcery update today.

Working on other things for a couple of weeks.

But here's something else with my writing.

I wrote the first story in the collection: Miss Opal's Clockwork Heart.

It is a story about losing your heart and how girls can be engineers.

Tuesday, June 6, 2017

Quick Break

The first large area in Sea++ is finished and with my alpha testers.

Here are some of the things they have said to me.

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"I mean, I fixed the gardener, and took the memory, getting 1 life, which I used to heal the octopus."

"Someday I'll hate myself enough to solve 1000 crosswords to save the selkie that I accidentally made hate me via calling them out on their bitterness."

"I want you to know I am having an actual moral dilemma here on whether or not to kill this asshole."

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I love my alpha testers.

I am taking a short break from working on Sea++ to write an articles, do a little freelance work, and work on a project I'm making with Josh Harrison.

It's called EMERGENT and we'll put out more details when it's closer to being complete.

Tuesday, May 30, 2017

Sea++ Music

I'm almost done with the first big area in Sea++.

I'm almost ready to blast off from the bottom of the ocean and start making new places.

I spent WAY too long implementing this super pretty randomized spiderweb.

Also, sneak preview of some music from the game.

Composed by Maggie Frost

Tuesday, May 23, 2017

Darkness and Web Ships

Implemented the ability to search clots of pure darkness for magical Matter.

Made some web ships.

Planned a ghostly love triangle. Or is is a polycule? It's partially up to you!

Made a pet for you, and something to eat you.

Pro-Open-Sorcery-Tip: If the menu option disappears, you are in a timed section and something bad is about to happen.

Wednesday, May 17, 2017

Open Update

Mapped out the Abyssal Plain--a 10x5 grid of dark ocean floor that you can explore.

Implemented the map and started populating it with interesting things that can help/kill you.

Created next spell and the memories you need to make it.

Implemented interactions with first minor villain.

Wednesday, May 10, 2017

First Fanart

Fixed issues with tutorial.

Wrote about a character called the Packet Rat.

Made intro and menu compatible with mobile-displays.

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Made the intro-logs display in pretty shades of gray.

Only 6 though.

I'm not into too much moral ambiguity.

Or poorly negotiated S&M.

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Have the first piece of fan art for Open Sorcery: Sea++

Drawn by one of the beta testers.

Meet the main character.

Play the game and maybe you can cheer her up. :)


Tuesday, May 2, 2017

Tutorial Done

#OpenUpdate

Finished the tutorial area.

(woo)

Talking to some musical friends about maybe making music for some areas. :)