Tuesday, July 18, 2017


Mostly worked on EMERGENT these last weeks.

I'm gonna talk less about it from now on, cause we're posting updates to this group:



In Sea++, I've been writing the Deep Web and programming a map for navigating in your web ship.

I've designed the Cthulhu of my game-world and she comes with her own puzzle.

Tuesday, July 11, 2017

Dark Ocean

Hookay! Back to Sea++

I've planned out the Deep Web and done writing and coding work for the darkest area.

I'm working as I go along on making all the areas mobile compatible.

It's tricky because I keep adding more custom mini-game type things.

But it must work because I love having the game on mobile.