Tuesday, January 23, 2018


This month was mostly catch up and clean up work in the Deep Web.

I did a number of interesting things:

- Implemented a puzzle for fixing a neon sign.
- Implemented a puzzle for luring a shy fairy child out from under a table.
- Bug-checked an area called Awash in Gibbering Madness.
- Implemented assembling a Prophesy of Light.
- Fixed various problems with helping the Lost Colony of Roanoke settle on the ocean floor.
- Implemented how to murder people.
- Implemented adopting an octopus.

Tuesday, January 16, 2018

Word Count

I keep all of the versions of Sea++ saved, in case I need to go back to an earlier version.

I just reached version 100.

It's about a third done, and already 80,000 words.

Open Sorcery was about 61,000 words, and a lot simpler.

So big.