Thursday, October 20, 2016

Open Sorcery Schedule

Okay. So I have a lot of things I want to get done in the coming months.

I thought I'd share my plans with all of you so that you know what to expect going forward.

----Active Projects----

Open Sorcery: Port to Steam
Status: Partially Complete
Release Date: Late December
(This may be ambitious, but I'm gonna shoot for it.)

Open Sorcery 2: Sea++
Status: I have the concept.
Release Date: Hopefully maybe about a year from now.

Making Open Sorcery Games an LLC
Status: Started all the balls rolling.
Completion Date: Around November 18th, according to Legal Zoom

Programming for NBC Universal (My day job)
Status: Crazy
Less Crazy Date: November 9th


Finish attending Meaningful Play Convention.

Recover from two straight weekends of convention travel.

Work very hard at my day job because stuff always gets crazy near elections.


Continue to work very hard at my day job until November 9th.

Rest for a couple of days.

Get all my ducks in a row about becoming a company and trademarking things.

Start seriously working on the Steam port.


Month dedicated to Steam Port of Open Sorcery.

Hopefully released in time for Christmas.

Because that would be neat.

----After December----

Open Sorcery 2

Also I have an extremely ambitious idea for Vive.

We'll see.

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